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python爱心代码

前言

俺又来啦!大家肯定是满世界找电视剧同款爱心代码,我看很多都是HTML,but!为了不是太过于跟风!so!整一个python同款也是可以的啦!

(记得!!!!一定要安装一个python环境,去下载一个pycharm,可以从b站看怎么下载和配置变量名,还要记得下载相应的库!)

正文

图片:

代码来啦!!!

(对了对了!复制完一定要看看下面的总结喔!!!)

import random
import time
from math import sin, cos, pi, log, tan
from tkinter import *

CANVAS_WIDTH = 640
CANVAS_HEIGHT = 480
CANVAS_CENTER_X = CANVAS_WIDTH / 2
CANVAS_CENTER_Y = CANVAS_HEIGHT / 2
IMAGE_ENLARGE = 11
HEART_COLOR = "#e86184"

WINDOWS_TITLE = 'Love'
HEART_CENTER_TEXT = ' '
HEART_CENTER_TEXT_COLOR = '#FFD700'

def heart_function(t, shrink_ratio: float = IMAGE_ENLARGE):
    x = 14.6 * (sin(t) ** 3)
    y = -(14.5 * cos(t) - 4 * cos(2 * t) - 2 * cos(3 * t) - 0.5 * cos(4 * t))
    x *= shrink_ratio
    y *= shrink_ratio
    x += CANVAS_CENTER_X
    y += CANVAS_CENTER_Y
    return int(x), int(y)

def scatter_inside(x, y, beta=0.15):
    ratio_x = - beta * log(random.random())
    ratio_y = - beta * log(random.random())
    dx = ratio_x * (x - CANVAS_CENTER_X)
    dy = ratio_y * (y - CANVAS_CENTER_Y)
    return x - dx, y - dy

def shrink(x, y, ratio):
    force = -1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.6)  # 这个参数...
    dx = ratio * force * (x - CANVAS_CENTER_X)
    dy = ratio * force * (y - CANVAS_CENTER_Y)
    return x - dx, y - dy

def heart_curve(p):
    return curve(p, (.4, .5, .2, .6))  # 爱心的贝塞尔曲线参数

def heart_halo_curve(p):
    return curve(p, (.73, .55, .59, .92))  # 光环的贝塞尔曲线参数

def curve(p, b):
    t = sin(p)
    p0 = b[0]
    p1 = b[1]
    p2 = b[2]
    p3 = b[3]
    t1 = (1 - t)
    t2 = t1 * t1
    t3 = t2 * t1
    r = 2 * (2 * sin(4 * p)) / (2 * pi)
    return r

class Heart:
    def __init__(self, generate_frame=20):
        self._points = set()
        self._edge_diffusion_points = set()
        self._center_diffusion_points = set()
        self.all_points = {}
        self.build(2000)
        self.generate_frame = generate_frame
        for frame in range(generate_frame):
            self.calc(frame)

    def build(self, number):
        for _ in range(number):
            t = random.uniform(0, 2 * pi)
            x, y = heart_function(t)
            self._points.add((x, y))
        for _x, _y in list(self._points):
            for _ in range(3):
                x, y = scatter_inside(_x, _y, 0.05)
                self._edge_diffusion_points.add((x, y))
        point_list = list(self._points)
        for _ in range(4000):
            x, y = random.choice(point_list)
            x, y = scatter_inside(x, y, 0.24)
            self._center_diffusion_points.add((x, y))

    @staticmethod
    def calc_position(x, y, ratio):
        force = 1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.47)
        dx = ratio * force * (x - CANVAS_CENTER_X) + random.randint(-1, 1)
        dy = ratio * force * (y - CANVAS_CENTER_Y) + random.randint(-1, 1)
        return x - dx, y - dy

    def calc(self, generate_frame):
        ratio = 10 * heart_curve(generate_frame / 10 * pi)
        halo_radius = int(4 + 6 * (1 + heart_halo_curve(generate_frame / 10 * pi)))
        halo_number = int(3000 + 4000 * abs(heart_halo_curve(generate_frame / 10 * pi) ** 2))
        all_points = []
        heart_halo_point = set()
        for _ in range(halo_number):
            t = random.uniform(0, 2 * pi)
            x, y = heart_function(t, shrink_ratio=heart_halo_curve(generate_frame / 10 * pi) + 11)
            x, y = shrink(x, y, halo_radius)
            if (x, y) not in heart_halo_point:
                heart_halo_point.add((x, y))
                random_int_range = int(27 + heart_halo_curve(generate_frame / 10 * pi) * 4)
                x += random.randint(-random_int_range, random_int_range)
                y += random.randint(-random_int_range, random_int_range)
                size = random.choice((1, 1, 2))
                all_points.append((x, y, size))
        for x, y in self._points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 3)
            all_points.append((x, y, size))
        for x, y in self._edge_diffusion_points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 2)
            all_points.append((x, y, size))
        for x, y in self._center_diffusion_points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 2)
            all_points.append((x, y, size))
        self.all_points[generate_frame] = all_points

    def render(self, render_canvas, render_frame):
        for x, y, size in self.all_points[render_frame % self.generate_frame]:
            render_canvas.create_rectangle(x, y, x + size, y + size, width=0, fill=HEART_COLOR)

    def frame_count(self):
        return self.generate_frame

def draw(main: Tk, render_canvas_dict: dict, render_heart: Heart, render_frame=0):
    frame_index = render_frame % render_heart.frame_count()
    last_frame_index = (frame_index + render_heart.frame_count() - 1) % render_heart.frame_count()
    if last_frame_index in render_canvas_dict:
        render_canvas_dict[last_frame_index].pack_forget()
    if frame_index not in render_canvas_dict:
        canvas = Canvas(
            main,
            bg='black',
            height=CANVAS_HEIGHT,
            width=CANVAS_WIDTH
        )
        canvas.pack()
        render_heart.render(canvas, render_frame)
        canvas.create_text(
            CANVAS_CENTER_X,
            CANVAS_CENTER_Y,
            text=HEART_CENTER_TEXT,
            fill=HEART_CENTER_TEXT_COLOR,
            font=('楷体', 48, 'bold')  # 字体
        )
        render_canvas_dict[frame_index] = canvas
    else:
        render_canvas_dict[frame_index].pack()
    main.after(
        10,
        draw, main, render_canvas_dict, render_heart, render_frame + 1)

if __name__ == '__main__':
    print('Waiting...')
    start_time = time.time()
    root = Tk()
    root.title(WINDOWS_TITLE)
    canvas_dict = {}
    heart = Heart(60)
    draw(root, canvas_dict, heart)
    end_time = time.time()
    print('造爱耗时 {:.2f} 秒 :'.format(end_time - start_time))
    root.mainloop()

总结

注释:代码的第十二行' '里可以写她的名字啦!

大家一定要珍惜自己的女朋友啦,一个人和另一人相遇可能性是千万分之一,成为朋友是两亿分之一,一个人要爱上另一个人的概率是五亿分之一,而如果要成为伴侣,概率是十五亿分只一。如果要白头偕老的话,需要花费二十多年的时间等待,还得用六七十年的时间来完成。一个人对另一个人说一声“我爱你”,需要消耗两个苹果所提供的热量。这一切都显得那么不简单。

所以!!!!!给自己的女友写代码的朋友!一定得给我对她好!要不然!诅咒你这辈子再也碰不到比她好的女孩子啦!!!!!


本文转载自: https://blog.csdn.net/joker_man1/article/details/127922440
版权归原作者 joker_man1 所有, 如有侵权,请联系我们删除。

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