今天就是除夕了,新年怎么能少得了烟花呢?虽然绝大部分地区禁止燃放烟花,但该欣赏的烟花还是要欣赏滴~~
最近整理文件,找到了一份烟花代码,3D特效,今天分享给大家,希望大家喜欢。
话不多说,源码如下,赶快操练起来吧~~
- 网盘地址
- 提取码:hpny
<!doctypehtml><html><head><metacharset="utf-8"><title>新年烟花</title><style>html,body{margin:0px;width:100%;height:100%;overflow:hidden;background:#000;}</style></head><body><canvasid="canvas"style="position:absolute;width:100%;height:100%;z-index:8888"></canvas><canvasstyle="position:absolute;width:100%;height:100%;z-index:9999"class="canvas"></canvas><divclass="overlay"><divclass="tabs"><divclass="tabs-labels"><spanclass="tabs-label">Commands</span><spanclass="tabs-label">Info</span><spanclass="tabs-label">Share</span></div><divclass="tabs-panels"><ulclass="tabs-panel commands"></ul></div></div></div><script>functioninitVars(){
pi=Math.PI;
ctx=canvas.getContext("2d");
canvas.width=canvas.clientWidth;
canvas.height=canvas.clientHeight;
cx=canvas.width/2;
cy=canvas.height/2;
playerZ=-25;
playerX=playerY=playerVX=playerVY=playerVZ=pitch=yaw=pitchV=yawV=0;
scale=600;
seedTimer=0;seedInterval=5,seedLife=100;gravity=.02;
seeds=newArray();
sparkPics=newArray();
s="https://cantelope.org/NYE/";for(i=1;i<=10;++i){
sparkPic=newImage();
sparkPic.src=s+"spark"+i+".png";
sparkPics.push(sparkPic);}
sparks=newArray();
pow1=newAudio(s+"pow1.ogg");
pow2=newAudio(s+"pow2.ogg");
pow3=newAudio(s+"pow3.ogg");
pow4=newAudio(s+"pow4.ogg");
frames =0;}functionrasterizePoint(x,y,z){var p,d;
x-=playerX;
y-=playerY;
z-=playerZ;
p=Math.atan2(x,z);
d=Math.sqrt(x*x+z*z);
x=Math.sin(p-yaw)*d;
z=Math.cos(p-yaw)*d;
p=Math.atan2(y,z);
d=Math.sqrt(y*y+z*z);
y=Math.sin(p-pitch)*d;
z=Math.cos(p-pitch)*d;var rx1=-1000,ry1=1,rx2=1000,ry2=1,rx3=0,ry3=0,rx4=x,ry4=z,uc=(ry4-ry3)*(rx2-rx1)-(rx4-rx3)*(ry2-ry1);if(!uc)return{x:0,y:0,d:-1};var ua=((rx4-rx3)*(ry1-ry3)-(ry4-ry3)*(rx1-rx3))/uc;var ub=((rx2-rx1)*(ry1-ry3)-(ry2-ry1)*(rx1-rx3))/uc;if(!z)z=.000000001;if(ua>0&&ua<1&&ub>0&&ub<1){return{
x:cx+(rx1+ua*(rx2-rx1))*scale,
y:cy+y/z*scale,
d:Math.sqrt(x*x+y*y+z*z)};}else{return{
x:cx+(rx1+ua*(rx2-rx1))*scale,
y:cy+y/z*scale,
d:-1};}}functionspawnSeed(){
seed=newObject();
seed.x=-50+Math.random()*100;
seed.y=25;
seed.z=-50+Math.random()*100;
seed.vx=.1-Math.random()*.2;
seed.vy=-1.5;//*(1+Math.random()/2);
seed.vz=.1-Math.random()*.2;
seed.born=frames;
seeds.push(seed);}functionsplode(x,y,z){
t=5+parseInt(Math.random()*150);
sparkV=1+Math.random()*2.5;
type=parseInt(Math.random()*3);switch(type){case0:
pic1=parseInt(Math.random()*10);break;case1:
pic1=parseInt(Math.random()*10);do{ pic2=parseInt(Math.random()*10);}while(pic2==pic1);break;case2:
pic1=parseInt(Math.random()*10);do{ pic2=parseInt(Math.random()*10);}while(pic2==pic1);do{ pic3=parseInt(Math.random()*10);}while(pic3==pic1 || pic3==pic2);break;}for(m=1;m<t;++m){
spark=newObject();
spark.x=x; spark.y=y; spark.z=z;
p1=pi*2*Math.random();
p2=pi*Math.random();
v=sparkV*(1+Math.random()/6)
spark.vx=Math.sin(p1)*Math.sin(p2)*v;
spark.vz=Math.cos(p1)*Math.sin(p2)*v;
spark.vy=Math.cos(p2)*v;switch(type){case0: spark.img=sparkPics[pic1];break;case1:
spark.img=sparkPics[parseInt(Math.random()*2)?pic1:pic2];break;case2:switch(parseInt(Math.random()*3)){case0: spark.img=sparkPics[pic1];break;case1: spark.img=sparkPics[pic2];break;case2: spark.img=sparkPics[pic3];break;}break;}
spark.radius=25+Math.random()*50;
spark.alpha=1;
spark.trail=newArray();
sparks.push(spark);}switch(parseInt(Math.random()*4)){case0: pow=newAudio(s+"pow1.ogg");break;case1: pow=newAudio(s+"pow2.ogg");break;case2: pow=newAudio(s+"pow3.ogg");break;case3: pow=newAudio(s+"pow4.ogg");break;}
d=Math.sqrt((x-playerX)*(x-playerX)+(y-playerY)*(y-playerY)+(z-playerZ)*(z-playerZ));
pow.volume=1.5/(1+d/10);
pow.play();}functiondoLogic(){if(seedTimer<frames){
seedTimer=frames+seedInterval*Math.random()*10;spawnSeed();}for(i=0;i<seeds.length;++i){
seeds[i].vy+=gravity;
seeds[i].x+=seeds[i].vx;
seeds[i].y+=seeds[i].vy;
seeds[i].z+=seeds[i].vz;if(frames-seeds[i].born>seedLife){splode(seeds[i].x,seeds[i].y,seeds[i].z);
seeds.splice(i,1);}}for(i=0;i<sparks.length;++i){if(sparks[i].alpha>0&& sparks[i].radius>5){
sparks[i].alpha-=.01;
sparks[i].radius/=1.02;
sparks[i].vy+=gravity;
point=newObject();
point.x=sparks[i].x;
point.y=sparks[i].y;
point.z=sparks[i].z;if(sparks[i].trail.length){
x=sparks[i].trail[sparks[i].trail.length-1].x;
y=sparks[i].trail[sparks[i].trail.length-1].y;
z=sparks[i].trail[sparks[i].trail.length-1].z;
d=((point.x-x)*(point.x-x)+(point.y-y)*(point.y-y)+(point.z-z)*(point.z-z));if(d>9){
sparks[i].trail.push(point);}}else{
sparks[i].trail.push(point);}if(sparks[i].trail.length>5)sparks[i].trail.splice(0,1);
sparks[i].x+=sparks[i].vx;
sparks[i].y+=sparks[i].vy;
sparks[i].z+=sparks[i].vz;
sparks[i].vx/=1.075;
sparks[i].vy/=1.075;
sparks[i].vz/=1.075;}else{
sparks.splice(i,1);}}
p=Math.atan2(playerX,playerZ);
d=Math.sqrt(playerX*playerX+playerZ*playerZ);
d+=Math.sin(frames/80)/1.25;
t=Math.sin(frames/200)/40;
playerX=Math.sin(p+t)*d;
playerZ=Math.cos(p+t)*d;
yaw=pi+p+t;}functionrgb(col){var r =parseInt((.5+Math.sin(col)*.5)*16);var g =parseInt((.5+Math.cos(col)*.5)*16);var b =parseInt((.5-Math.sin(col)*.5)*16);return"#"+r.toString(16)+g.toString(16)+b.toString(16);}functiondraw(){
ctx.clearRect(0,0,cx*2,cy*2);
ctx.fillStyle="#ff8";for(i=-100;i<100;i+=3){for(j=-100;j<100;j+=4){
x=i;z=j;y=25;
point=rasterizePoint(x,y,z);if(point.d!=-1){
size=250/(1+point.d);
d = Math.sqrt(x * x + z * z);
a =0.75- Math.pow(d /100,6)*0.75;if(a>0){
ctx.globalAlpha = a;
ctx.fillRect(point.x-size/2,point.y-size/2,size,size);}}}}
ctx.globalAlpha=1;for(i=0;i<seeds.length;++i){
point=rasterizePoint(seeds[i].x,seeds[i].y,seeds[i].z);if(point.d!=-1){
size=200/(1+point.d);
ctx.fillRect(point.x-size/2,point.y-size/2,size,size);}}
point1=newObject();for(i=0;i<sparks.length;++i){
point=rasterizePoint(sparks[i].x,sparks[i].y,sparks[i].z);if(point.d!=-1){
size=sparks[i].radius*200/(1+point.d);if(sparks[i].alpha<0)sparks[i].alpha=0;if(sparks[i].trail.length){
point1.x=point.x;
point1.y=point.y;switch(sparks[i].img){case sparkPics[0]:ctx.strokeStyle="#f84";break;case sparkPics[1]:ctx.strokeStyle="#84f";break;case sparkPics[2]:ctx.strokeStyle="#8ff";break;case sparkPics[3]:ctx.strokeStyle="#fff";break;case sparkPics[4]:ctx.strokeStyle="#4f8";break;case sparkPics[5]:ctx.strokeStyle="#f44";break;case sparkPics[6]:ctx.strokeStyle="#f84";break;case sparkPics[7]:ctx.strokeStyle="#84f";break;case sparkPics[8]:ctx.strokeStyle="#fff";break;case sparkPics[9]:ctx.strokeStyle="#44f";break;}for(j=sparks[i].trail.length-1;j>=0;--j){
point2=rasterizePoint(sparks[i].trail[j].x,sparks[i].trail[j].y,sparks[i].trail[j].z);if(point2.d!=-1){
ctx.globalAlpha=j/sparks[i].trail.length*sparks[i].alpha/2;
ctx.beginPath();
ctx.moveTo(point1.x,point1.y);
ctx.lineWidth=1+sparks[i].radius*10/(sparks[i].trail.length-j)/(1+point2.d);
ctx.lineTo(point2.x,point2.y);
ctx.stroke();
point1.x=point2.x;
point1.y=point2.y;}}}
ctx.globalAlpha=sparks[i].alpha;
ctx.drawImage(sparks[i].img,point.x-size/2,point.y-size/2,size,size);}}}functionframe(){if(frames>100000){
seedTimer=0;
frames=0;}
frames++;draw();doLogic();requestAnimationFrame(frame);}
window.addEventListener("resize",()=>{
canvas.width=canvas.clientWidth;
canvas.height=canvas.clientHeight;
cx=canvas.width/2;
cy=canvas.height/2;});initVars();frame();</script><script>/*
Shape Shifter
=============
A canvas experiment by Kenneth Cachia
http://www.kennethcachia.com
Updated code
------------
https://github.com/kennethcachia/Shape-Shifter
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y:this.y,
z:this.z,
a:this.a,
h:this.h
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shapeCanvas = document.createElement('canvas'),
shapeContext = shapeCanvas.getContext('2d'),
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shapeCanvas.width = Math.floor(window.innerWidth / gap)* gap;
shapeCanvas.height = Math.floor(window.innerHeight / gap)* gap;
shapeContext.fillStyle ='red';
shapeContext.textBaseline ='middle';
shapeContext.textAlign ='center';}functionprocessCanvas(){var pixels = shapeContext.getImageData(0,0, shapeCanvas.width, shapeCanvas.height).data;
dots =[],
pixels,
x =0,
y =0,
fx = shapeCanvas.width,
fy = shapeCanvas.height,
w =0,
h =0;for(var p =0; p < pixels.length; p +=(4* gap)){if(pixels[p +3]>0){
dots.push(newS.Point({
x: x,
y: y
}));
w = x > w ? x : w;
h = y > h ? y : h;
fx = x < fx ? x : fx;
fy = y < fy ? y : fy;}
x += gap;if(x >= shapeCanvas.width){
x =0;
y += gap;
p += gap *4* shapeCanvas.width;}}return{ dots: dots, w: w + fx, h: h + fy };}functionsetFontSize(s){
shapeContext.font ='bold '+ s +'px '+ fontFamily;}functionisNumber(n){return!isNaN(parseFloat(n))&&isFinite(n);}functioninit(){fit();
window.addEventListener('resize', fit);}// Initinit();return{imageFile:function(url, callback){var image =newImage(),
a =S.Drawing.getArea();
image.onload=function(){
shapeContext.clearRect(0,0, shapeCanvas.width, shapeCanvas.height);
shapeContext.drawImage(this,0,0, a.h *0.6, a.h *0.6);callback(processCanvas());};
image.onerror=function(){callback(S.ShapeBuilder.letter('What?'));}
image.src = url;},circle:function(d){var r = Math.max(0, d)/2;
shapeContext.clearRect(0,0, shapeCanvas.width, shapeCanvas.height);
shapeContext.beginPath();
shapeContext.arc(r * gap, r * gap, r * gap,0,2* Math.PI,false);
shapeContext.fill();
shapeContext.closePath();returnprocessCanvas();},letter:function(l){var s =0;setFontSize(fontSize);
s = Math.min(fontSize,(shapeCanvas.width / shapeContext.measureText(l).width)*0.8* fontSize,(shapeCanvas.height / fontSize)*(isNumber(l)?1:0.45)* fontSize);setFontSize(s);
shapeContext.clearRect(0,0, shapeCanvas.width, shapeCanvas.height);
shapeContext.fillText(l, shapeCanvas.width /2, shapeCanvas.height /2);returnprocessCanvas();},rectangle:function(w, h){var dots =[],
width = gap * w,
height = gap * h;for(var y =0; y < height; y += gap){for(var x =0; x < width; x += gap){
dots.push(newS.Point({
x: x,
y: y,}));}}return{ dots: dots, w: width, h: height };}};}());S.Shape =(function(){var dots =[],
width =0,
height =0,
cx =0,
cy =0;functioncompensate(){var a =S.Drawing.getArea();
cx = a.w /2- width /2;
cy = a.h /2- height /2;}return{shuffleIdle:function(){var a =S.Drawing.getArea();for(var d =0; d < dots.length; d++){if(!dots[d].s){
dots[d].move({
x: Math.random()* a.w,
y: Math.random()* a.h
});}}},switchShape:function(n, fast){var size,
a =S.Drawing.getArea();
width = n.w;
height = n.h;compensate();if(n.dots.length > dots.length){
size = n.dots.length - dots.length;for(var d =1; d <= size; d++){
dots.push(newS.Dot(a.w /2, a.h /2));}}var d =0,
i =0;while(n.dots.length >0){
i = Math.floor(Math.random()* n.dots.length);
dots[d].e = fast ?0.25:(dots[d].s ?0.14:0.11);if(dots[d].s){
dots[d].move(newS.Point({
z: Math.random()*20+10,
a: Math.random(),
h:18}));}else{
dots[d].move(newS.Point({
z: Math.random()*5+5,
h: fast ?18:30}));}
dots[d].s =true;
dots[d].move(newS.Point({
x: n.dots[i].x + cx,
y: n.dots[i].y + cy,
a:1,
z:5,
h:0}));
n.dots = n.dots.slice(0, i).concat(n.dots.slice(i +1));
d++;}for(var i = d; i < dots.length; i++){if(dots[i].s){
dots[i].move(newS.Point({
z: Math.random()*20+10,
a: Math.random(),
h:20}));
dots[i].s =false;
dots[i].e =0.04;
dots[i].move(newS.Point({
x: Math.random()* a.w,
y: Math.random()* a.h,
a:0.3,//.4
z: Math.random()*4,
h:0}));}}},render:function(){for(var d =0; d < dots.length; d++){
dots[d].render();}}}}());S.init();</script></body></html>
将源码复制到 txt 文档里,后缀名改为 html ,双击打开即可。
最后祝大家虎年快乐~~
本文转载自: https://blog.csdn.net/hou_6006/article/details/122759495
版权归原作者 星泽_. 所有, 如有侵权,请联系我们删除。
版权归原作者 星泽_. 所有, 如有侵权,请联系我们删除。