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羊了个羊网页版

最近羊了个羊火的不得了,利用周末时间实现一个网页版。步骤如下:

1,用reactjs 实现。
2,实现Gameroom类。
3,实现Card类。
4,通过父组件控制子组件通信方式,控制点击事件。
5,通过top,left属性判断是否覆盖。

在这里插入图片描述

体验入口

直接上代码:

<!DOCTYPEhtml><html><head><metacharset="UTF-8"><metaname="Zhou Zhengwei"content="[email protected]"><metahttp-equiv="X-UA-Compatible"content="IE=edge"><metaname="viewport"content="width=device-width, initial-scale=0.5"><title>羊了个羊网页版</title><style>.A{background-image:url(https://img0.baidu.com/it/u=2915591120,58539746&fm=253&fmt=auto&app=138&f=JPEG?w=50&h=75);background-size:cover;}.B{background-image:url(https://img2.baidu.com/it/u=1961605168,519023852&fm=253&fmt=auto&app=120&f=JPEG?w=200&h=200);background-size:cover;}.C{background-image:url(https://img1.baidu.com/it/u=1558460227,1600052005&fm=253&fmt=auto&app=138&f=JPEG?w=200&h=200);background-size:cover;}.D{background-image:url(https://img0.baidu.com/it/u=1367134673,2529600782&fm=253&fmt=auto&app=120&f=JPEG?w=200&h=200);background-size:cover;}.E{background-image:url(https://img1.baidu.com/it/u=2342405275,30063627&fm=253&fmt=auto&app=138&f=JPEG?w=200&h=200);background-size:cover;}.F{background-image:url(https://img2.baidu.com/it/u=794796699,2048913638&fm=253&fmt=auto&app=138&f=JPEG?w=200&h=200);background-size:cover;}.G{background-image:url(https://img2.baidu.com/it/u=2804974022,2583629637&fm=253&fmt=auto&app=138&f=JPEG?w=120&h=80);background-size:cover;}.H{background-image:url(https://img1.baidu.com/it/u=961754899,2161050074&fm=253&fmt=auto&app=138&f=JPEG?w=200&h=200);background-size:cover;}.J{background-image:url(https://img0.baidu.com/it/u=3372864484,86401414&fm=253&fmt=auto&app=138&f=JPEG?w=160&h=109);background-size:cover;}.K{background-image:url(https://img0.baidu.com/it/u=2447232726,212069368&fm=253&fmt=auto?w=200&h=200);background-size:cover;}.L{background-image:url(https://img2.baidu.com/it/u=3788646889,2975336153&fm=253&fmt=auto?w=200&h=200);background-size:cover;}.M{background-image:url(https://img1.baidu.com/it/u=1035241979,2591366575&fm=253&fmt=auto?w=130&h=170);background-size:cover;}.N{background-image:url(https://img0.baidu.com/it/u=1257446861,475247806&fm=253&fmt=auto&app=138&f=JPEG?w=200&h=200);background-size:cover;}body{background:url(https://img2.baidu.com/it/u=3202063201,1142127465&fm=253&fmt=auto&app=138&f=JPEG?w=254&h=154);margin: 0px;padding: 0px;}.header{width: 100%;height: 50px;}</style><scriptsrc="https://cdn.staticfile.org/react/16.4.0/umd/react.development.js"></script><scriptsrc="https://cdn.staticfile.org/react-dom/16.4.0/umd/react-dom.development.js"></script><scriptsrc="https://cdn.staticfile.org/babel-standalone/6.26.0/babel.min.js"></script></head><body><divclass="header"></div><divid="gameroom"style="float:left"></div><divstyle="float:none"></div><divstyle="float:left;width:110px;font-size:80px;font-weight:900;"><divstyle="width:80px;padding-top:80px;">羊了个羊</div></div></body></html><scripttype="text/babel">classCardSlotextendsReact.Component{constructor(props){super(props);this.state ={slot0:'',slot1:'',slot2:'',slot3:'',slot4:'',slot5:'',slot6:''};}disCard(s){if(s.length >0){return(<div class={s} style={{width:'50px',height:'75px',position:'absolute',textAlign:'center',top:5,left:5,fontSize:40,fontWeight:900}}></div>)}else{return''}}render(){return(<div style={{position:'absolute',display:'block',bottom:10,left:50,width:500,height:90,backgroundColor:'#00ff00'}}><div style={{display:'inline-block',position:'absolute',width:60,height:90,backgroundColor:'red',marginLeft:10}}>{this.disCard(this.state.slot0)}</div><div style={{display:'inline-block',position:'absolute',left:70,width:60,height:90,backgroundColor:'red',marginLeft:10}}>{this.disCard(this.state.slot1)}</div><div style={{display:'inline-block',position:'absolute',left:140,width:60,height:90,backgroundColor:'red',marginLeft:10}}>{this.disCard(this.state.slot2)}</div><div style={{display:'inline-block',position:'absolute',left:210,width:60,height:90,backgroundColor:'red',marginLeft:10}}>{this.disCard(this.state.slot3)}</div><div style={{display:'inline-block',position:'absolute',left:280,width:60,height:90,backgroundColor:'red',marginLeft:10}}>{this.disCard(this.state.slot4)}</div><div style={{display:'inline-block',position:'absolute',left:350,width:60,height:90,backgroundColor:'red',marginLeft:10}}>{this.disCard(this.state.slot5)}</div><div style={{display:'inline-block',position:'absolute',left:420,width:60,height:90,backgroundColor:'red',marginLeft:10}}>{this.disCard(this.state.slot6)}</div></div>);}}classGameRoomextendsReact.Component{constructor(props){super(props);this.state ={allCards:this.createCard(),canClick:true};}createCard(){let allCards =[]let arr =['A','B','C','D','E','F','G','H','J','K','L','M','N']let cardArr =[]for(let i=0;i<141;i+=3){let c = arr[i%13]
                cardArr.push(c)
                cardArr.push(c)
                cardArr.push(c)}for(let i=0;i<40;i++){
                allCards.push({key:(100+i)+'',text:cardArr.splice([Math.floor(Math.random()*cardArr.length)],1),levle:0,parent:'',left:90+parseInt(i/6)*58,top:10+(i%6)*90})}for(let i=40;i<70;i++){
                allCards.push({key:(100+i)+'',text:cardArr.splice([Math.floor(Math.random()*cardArr.length)],1),levle:1,parent:'',left:110+parseInt((i-40)/5)*58,top:40+(i%5)*105})}for(let i=70;i<90;i++){
                allCards.push({key:(100+i)+'',text:cardArr.splice([Math.floor(Math.random()*cardArr.length)],1),levle:2,parent:'',left:120+parseInt((i-70)/4)*65,top:80+i%4*110})}for(let i=90;i<105;i++){
                allCards.push({key:(100+i)+'',text:cardArr.splice([Math.floor(Math.random()*cardArr.length)],1),levle:3,parent:'',left:130+parseInt((i-90)/3)*67,top:125+i%3*120})}for(let i=105;i<141;i++){
                allCards.push({key:(100+i)+'cart',text:cardArr.splice([Math.floor(Math.random()*cardArr.length)],1),levle:i%105,parent:'',left:540+i%10*3,top:30+i%105*12})}return allCards

        }handleClick(t){let targetLeft =65+(3*70)let diffLeft = targetLeft-this[t].state.left
            let stepLeft = diffLeft*5/(680-this[t].state.top)let selectItem,selectIndex
            for(let i=0;i<this.state.allCards.length;i++){let item =this.state.allCards[i]if(item.key == t){
                    selectItem = item
                    selectIndex = i
                    break}}let haveCover =false;for(let i=0;i<this.state.allCards.length;i++){let item =this.state.allCards[i]if(item.levle > selectItem.levle){if(item.top < selectItem.top+75&& item.top > selectItem.top -75&& item.left < selectItem.left+50&& item.left > selectItem.left -75){
                        haveCover =true;}}}if(haveCover)return;if(this.state.canClick){this.setState(prevState=>({canClick:false}));}else{return;}this.backInterval =setInterval(()=>{if(this[t].state.top >=680){clearInterval(this.backInterval)this[t].setState(prevState=>({dis:'0'}));let allCardsTemp =this.state.allCards
                    allCardsTemp.splice(selectIndex,1);this.setState(prevState=>({allCards:allCardsTemp,canClick:true}));let slotnum ={}for(let i=0;i<7;i++){let s =this.cardSlot.state['slot'+i]if(s !=''){if(slotnum[s]){
                                slotnum[s]= slotnum[s]+1}else{
                                slotnum[s]=1}}}let tt =  selectItem.text
                    if(slotnum[tt]){
                        slotnum[tt]= slotnum[tt]+1}else{
                        slotnum[tt]=1}
                    console.log(slotnum)let slotState ={}let snum =0for(let k in slotnum){if(slotnum[k]<3){
                            slotState['slot'+snum]= k
                            snum++if(slotnum[k]==2){
                                slotState['slot'+snum]= k
                                snum++}}}for(let k = snum;k<7;k++){
                        slotState['slot'+k]=''}this.cardSlot.setState(prevState=>(slotState));if(snum ==7){alert('Game Over')
                        location.reload();}}else{this[t].setState(prevState=>({top:this[t].state.top+5,left:this[t].state.left+stepLeft
                    }));}},10)}render(){return(<div style={{position:'absolute',display:'block',top:50,bottom:100,left:50,width:650,height:900}}><CardSlot ref={foo=>{this.cardSlot = foo}}/>{this.state.allCards.map((item, index)=>{return<Card key={item.key} ref={foo=>{this[item.key]= foo}} handleClick={()=>{this.handleClick(item.key)}} name={item.text} top={item.top} left={item.left} dis={'1'}/>})}</div>);}}classCardextendsReact.Component{constructor(props){super(props);this.state ={top:this.props.top,left:this.props.left,dis:this.props.dis
            };this.handleClick =this.props.handleClick;}render(){return(<div class={this.props.name} style={{width:'50px',height:'75px',position:'absolute',textAlign:'center',top:this.state.top,left:this.state.left,fontSize:40,margin:3,fontWeight:900,boxShadow:'20px 20px 20px #000000',border:'white 4px solid',display:this.state.dis=='1'?'block':'none'}} onClick={this.handleClick}></div>);}}
      
      ReactDOM.render(<GameRoom></GameRoom>,
        document.getElementById('gameroom'));</script>

本文转载自: https://blog.csdn.net/zhou8622/article/details/126908331
版权归原作者 小虎周 所有, 如有侵权,请联系我们删除。

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