用vscode搭建Godot4 C# 开发环境搭建
软件
- Godot .Net版本: 下载链接
- vscode :自行下载
- .netcore7:.netcore6可能也行
- vscode插件:
Godot配置
1.配置文件用VSCode打开
2.生成C#项目
项目–>工具–>C#->Create C# Solution,
项目文件如下:
vscode配置
1.打开工程目录
2.创建launch.json与task.json:按.netcore配置,godot插件不顶用
ctrl+shift+p
launch.json :"program"换成自己路径
{// Use IntelliSense to learn about possible attributes.// Hover to view descriptions of existing attributes.// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387"version":"0.2.0","configurations":[{"name":"Launch","type":"coreclr","request":"launch","preLaunchTask":"build","program":"D:/1.learn/2.godot/Godot_v4.1.1-stable_mono_win64/Godot_v4.1.1-stable_mono_win64.exe","console":"internalConsole","stopAtEntry":false}]}
task.json
{// See https://go.microsoft.com/fwlink/?LinkId=733558// for the documentation about the tasks.json format"version":"2.0.0","tasks":[{"label":"build","command":"dotnet","type":"shell","args":["build",// Ask dotnet build to generate full paths for file names."/property:GenerateFullPaths=true",// Do not generate summary otherwise it leads to duplicate errors in Problems panel"/consoleloggerparameters:NoSummary"],"group":"build","presentation":{"reveal":"silent"},"problemMatcher":"$msCompile"}]}
结果
参考
[1]: 【Godot 4 中文教程:在Godot 4中使用Visual Studio和VS Code集成C#脚本!】 https://www.bilibili.com/video/BV1gg41187kK
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